

h file in the Overlays folder (optionally put these inside a parent folder):Ĭreate a class that inherits from the IRenderCallback interface and includes "OverlayFramework.h":ĭefine the Setup() and Render() functions in the. dll automatically on startup and will render what you told it to.Īlso note that the "hook_textures" folder containing "blank.jpg" must be present next to dxgi.dll in order for anything to render. This can be copied next to a game executable which uses DirectX 11 or 12. When the project is built, "dxgi.dll" will be generated in the project folder. add video- A mod for Elden Ring, "Pause the game" found on NexusModsįirst, check the wiki page on how to quickly set up the Visual Studio solution. Overlay examples A mod for Monster Hunter Rise, "Rise DPS Meter" found on NexusMods Readme is not complete, I will update it at some point. A straightforward but primitive overlay framework is included. This is a DirectX hook that works with DirectX 11 and DirectX 12.
